Rabbit Apocalypse



1) What is the game idea about?
-An evil scientist produced a concoction that turns rabbits into giant evil rabbits. 
-The players are hunters who seek to rid of the giant evil rabbits to keep the town safe.

2) Why do players want to play your game? What is the unique selling point?
-The game utilizes an event deck that causes random events which can be a blessing or disaster.
-It offers strategic planning and sabotaging as players have to think of ways to clear the rabbits on his board first before any other players. 
-Most board games require you to have more assets while this game requires you to clear your assets first.

3) Who is the target audience?
-Teens and young adults.

4) How is the game played?

Number of players
-2-4 players

Objectives
-As a rabbit hunter, you have to get rid of all the rabbits in your town. 
-The first player to do so wins.

Game assets
-4 Boards
-1 Deck of 20 event cards
-1 Deck of 60 normal cards
-4 Rabbit tokens

Gameplay (Turn Based)
-Shuffle the event deck and place it in the center.
-Shuffle the normal deck and distribute 5 cards to everyone.
-Place the rabbit token on 15 rabbits on the board.
-Draw 1 card at the start of your turn.
-A player is allowed to perform two actions during his/her turn.
-At the end of the turn, the player must open the topmost event card and carry out the action stated.
-Turn will then end and proceed to the next player.

Rules
-A player can perform the following actions during his/her turn, play an item card, play an action card or discard 1 card.
-A player can only have a maximum of 8 cards in his/her hands.
-A player can only have a maximum of 20 rabbits in his/her board.
-A player may draw 3 cards in his/her next turn if he/she has no cards in his/her hands.
-All used cards are to be put in a discard pile beside the deck and to be reshuffled and to be used as a new deck when the deck runs out of cards. Similarly for the event deck.
-A player may only have a maximum of 3 item cards on his/her board. If the player plays another item card, he/she must discard 1 item card from his/her board with no refunds
Item cards are permanent.
-Game ends when one player clears all the rabbits on his/her board.
-Money cards are kept in player’s hand until he/she plays an item card or discard it.
-First item purchased comes into effects first followed by the second item and lastly the third item.
-Event comes after item effects are settled.

Normal Deck list of cards (60)
Money card (25)
25 x Gold Coin

Item cards (11)
3 x Teleporter
No effect. Needed for teleportation cards.
Cost 2 gold coins.

2 x Curse Rabbit Staff
One time effect – Remove 5 rabbits on your board immediately. At the end of your every turn, add 1 rabbit onto your board. Cannot be switched, discarded and disabled. Cannot be used when you have 5 rabbits or lesser.
Cost 1 gold coin.

2 x Rabbit Staff
Add 1 rabbit to any player’s board at the end of your turn.
Cost 2 gold coins.

2 x Trap Bait
Remove 1 rabbit at the end of your turn.
Cost 2 gold coins.

2 x Automated Rockets
Remove 2 rabbits at the end of your turn.
Cost 3 gold coins.

Action cards (24)
3 x Item Disabler
Disable an item for 1 turn.

2 x Item Switcher
Switch 1 of your item with any item from the other players.

4 x Hunting Time
Remove 1 rabbit from your board.

2 x Mass Hunting
Remove 3 rabbits from your board.

2 x Rabbit Bait
Place 2 rabbits at any player’s board.

4 x More Cards
Draw 2 cards from the deck.

3 x Teleportation (S)
Teleport 1 rabbit from your board to any other board. Requires teleporter card.

3 x Teleportation (M)
Teleport 2 rabbits from your board to any other board. Requires teleporter card.

1 x Teleportation (L)
Teleport 3 rabbits from your board to any other board. Requires teleporter card.

Event Deck of cards (20)
2 x Add 1 Rabbit
Add 1 rabbit to all the players.

2 x Add 2 Rabbits
Add 2 rabbits to all the players.

1 x Add 3 Rabbits
Add 3 rabbits to your board.

1 x Rabbit Catastrophe
Add 4 rabbits to your board.

1x Rabbit Spawn
Add 1 rabbit to any player of your choice.

1x Rabbit Breeding
Add 2 rabbits to any players of your choice.

1 x Toxic Gas
Remove 2 rabbits from all the boards per turn for 2 turns.

3 x Flooding
Removes 2 rabbits from all the boards.

3 x Mini Quake
Remove 1 rabbit from all the boards.

1 x Fire Storm
Removes 2 rabbits from your board.

1 x Thunderstorm
Remove 3 rabbits from your board.

1 x Helpful Player
The next player draws an extra card.

2 x Evil Player
The next player needs to pay twice the cost to play an item card.

All work was done by myself.

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