Saturday 19 October 2013

Idea Inspiration for Board Game Project

So, this semester, one of my major projects tasked is to create a board game. Sounds easy? Haha, i wish. Firstly, to come out with a game, an idea need to be generated and then proposed. If the proposed idea is approved, then come the process of designing and producing the assets of the game. Multiple game testing should be involved to improve game ideas and game rules.

For my inspiration, I have tried out and played these two games.

Giza the Pyramid Building Game
(Link for image - http://www.catawiki.com/catalog/board-games/general-names/giza/708511-giza-the-pyramid-building-game)

A game which requires you to build pyramids on the board and the one with the most score will win.










Saboteur
(Link for image - http://www.boardgamelifestyle.com/?p=search&t=detailed&p_id=224)

A game that has two roles - Gold Miners and Saboteurs. The aim of the gold miners is to forge a path to the finishing cards to get the gold while the aim of the saboteur is the disrupt the gold miners and prevent them from reaching the gold.











Both game utilizes strategic planning in order to win. It felt fun and engaging playing these games as it is a game of sabotaging one another and at the same time, you have to think of ways to win the game.

Based on these two inspiration, the board game which i plan to create would be a fun and engaging game, which requires strategic movement and planning. A game which most likely will cater for the teens and young adults. If possible, i would try to think of ways to improve the gameplay and rules making it easier and fun.



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